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| License () |
| Create a license from default license file More...
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| License (string path) |
| Load license from a given file More...
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| License (byte[] data) |
| Create license from a byte Array More...
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override bool | Equals (object obj) |
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override int | GetHashCode () |
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void | CheckValidity (string objectName=null) |
| Throw an ObjectDisposedException adding a given name to exception's Message in case that object is not valid More...
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void | Dispose () |
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static byte [] | GenerateLicenseRequest (uint[] gpu_ids) |
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static ILicense | MakeDefaultLicense () |
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string | Info [get] |
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IntPtr | Handle [get, protected set] |
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bool | Valid [get] |
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bool | Valid [get] |
| True if object is valid, false if disposed or not created properly More...
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string | Info [get] |
| License info More...
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◆ License() [1/3]
FaceSDK.Base.License.License |
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inline |
Create a license from default license file
◆ License() [2/3]
FaceSDK.Base.License.License |
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string |
path | ) |
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inline |
Load license from a given file
- Parameters
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◆ License() [3/3]
FaceSDK.Base.License.License |
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byte [] |
data | ) |
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inline |
Create license from a byte Array
- Parameters
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The documentation for this class was generated from the following file: